<div> The major similarity seems to be how they are updated (Pulse?). Beyond that each will need it's own syntax, but both do not necessarily need sequencing...</div><div><div><br></div><div><br><div class="gmail_quote">
On Tue, Mar 4, 2008 at 1:38 PM, Jon Williams <<a href="mailto:jon@shovemedia.com" target="_blank">jon@shovemedia.com</a>> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">moses said i should post this here, so:<br>
<br>
curious ... how do you see PhysicsGo fitting in with the tweening engine<br>
stuff?<br>
rigid body dynamics and such seem altogether a different animal than<br>
go-from-this-number-to-this-number-in-this-much-time (and such)<br>
<br>
:j<br>
<br>
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</blockquote></div><br></div></div>