[Golist] Papervision plane saturation in hydroTween

Shane Colella scolella at qorvis.com
Fri May 8 12:10:25 PDT 2009


I will look into this,.
Thanks Donovan!


On 5/8/09 2:07 PM, "Donovan Adams" <donovan at hydrotik.com> wrote:

> Trying to switch my head to PV3D mode, but I remember it being activating a
> layer for the material and tweening that layer
> 
> plane.hasOwnRenderLayer = true;
> 
> plane.renderLayer.alpha = .5;
> 
> Not sure if this still works.. There might be a more efficient way to do
> this if you are using effect layers. I would check Andy Zupko's blog just
> in case.
> 
> 
> 
> 
> -------- Original Message --------
>> From: "Shane Colella" <scolella at qorvis.com>
>> Sent: Friday, May 08, 2009 4:50 AM
>> To: "Mailing list for the Go ActionScript Animation Platform"
> <golist at goasap.org>
>> Subject: [Golist] Papervision plane saturation in hydroTween
>> 
>> GoList Devs,
>> 
>> Quick question:
>> Has anyone tried to use hydrotween to adjust saturation on papervision
>> planes or their materials?
>> 
>> I am having some difficulty with it right now, any insight would be
> greatly
>> appreciated.
>> 
>> Also, we just finished a supa cool papervision/hydroTween/Go project
> that
>> was really fun,...
>> Check it out here
>> http://shrmsolutions.org/test/microsite/
>> 
>> Keep up the great work guys and gals, we truly appreciate all the hard
> work
>> that makes my deliverables cooler and quicker to develop....
>> 
>> Thanks!
>> 
>> 
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> 
> 
> 
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