[Golist] Papervision plane saturation in hydroTween
Donovan Adams
donovan at hydrotik.com
Fri May 8 11:07:52 PDT 2009
Trying to switch my head to PV3D mode, but I remember it being activating a
layer for the material and tweening that layer
plane.hasOwnRenderLayer = true;
plane.renderLayer.alpha = .5;
Not sure if this still works.. There might be a more efficient way to do
this if you are using effect layers. I would check Andy Zupko's blog just
in case.
-------- Original Message --------
> From: "Shane Colella" <scolella at qorvis.com>
> Sent: Friday, May 08, 2009 4:50 AM
> To: "Mailing list for the Go ActionScript Animation Platform"
<golist at goasap.org>
> Subject: [Golist] Papervision plane saturation in hydroTween
>
> GoList Devs,
>
> Quick question:
> Has anyone tried to use hydrotween to adjust saturation on papervision
> planes or their materials?
>
> I am having some difficulty with it right now, any insight would be
greatly
> appreciated.
>
> Also, we just finished a supa cool papervision/hydroTween/Go project
that
> was really fun,...
> Check it out here
> http://shrmsolutions.org/test/microsite/
>
> Keep up the great work guys and gals, we truly appreciate all the hard
work
> that makes my deliverables cooler and quicker to develop....
>
> Thanks!
>
>
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