[Golist] introducing filmstrip!

Moses Gunesch moses at goasap.org
Mon Jun 8 09:28:41 PDT 2009


I'm proud to present FilmStrip, an experimental AS3.0 library that lets you
process code-based animations to video with natural-looking motion blur.
Take a look at the sample video I showed at Flash on Tap
here<http://blog.mosessupposes.com/wp-content/uploads/2009/06/filmstriptest.mp4>
(MP4,
800k).

Yes, some sad little red dice -- quite a demo huh? But pause it and step
through the frames and you'll see some very realistic motion-blur, produced
by FilmStrip. This looks quite different from a standard directional box
blur. (It also isn't realtime, it's a series of Flash-generated frames saved
out using AIR and processed to MP4 with FFmpeg.)

FilmStrip is a small, snap-on utility that is designed to be used with your
existing projects. It can render Papervision3D scenes or Sprite-based
scenes, and even stack various 2D and 3D scenes in a single
render. FilmStrip is extensible to other 3D environments and works with any
tween engine includ. Capture modes include WHOLE_SCENE  for a fast snapshot
series, EACH_OBJECT to generate unique blurs based on actual motion, and
blur modes include NONE, MATTE_SUBFRAMES and SPLIT_SUBFRAMES -- plus a bunch
more blur settings for fine tuning.

Toss in some animated Pixel Bender and BitmapFilters and you might be doing
some fairly decent post-processing, right out of ActionScript!

Filmstrip and accompanying project filmstripAIR (frame dumper & playback
utilities) are available here:
http://github.com/animoto/
http://github.com/animoto/filmstrip/
http://github.com/animoto/filmstripAIR/

More details at the animoto
labs<http://labs.animoto.com/2009/06/07/presenting-filmstrip/>
 post.
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