[Golist] This looks a bit better as far as syntax
Asher Graeme
graemea at zaaz.com
Wed May 7 09:30:43 PDT 2008
Makes sense. If you do make that change just let me know and I will
make the appropriate changes on my end of things.
On May 7, 2008, at 9:19 AM, John Grden wrote:
> yeah I'm excited to see those Graeme! I hope the latest files
> didn't throw it off. Should work the same actually.
>
> One thing that I *might* do, however, is move those static methods
> in Go3D to another properties class so that it's well defined that
> that's what it's for. Go3D should be something else other than
> housing property methods.
>
> On Wed, May 7, 2008 at 11:14 AM, Asher Graeme <graemea at zaaz.com>
> wrote:
> I had written similar classes in Go for PV3D a while back. I am in
> the process of migrating my camera class into John's new format. Ill
> keep you posted as to when I am done, shouldnt be to long.
>
> Graeme
>
>
> On May 7, 2008, at 9:04 AM, Sebastian Weyrauch wrote:
>
> > Btw: Joa Ebert developed a tweening engine, too:
> > http://blog.je2050.de/2008/05/07/tweening-and-object-pools/
> >
> > He choosed a similar way:
> > For example he tweens with "DisplayObject.relativeX(50)" in the api.
> >
> > I'm considering if I should implement this principle in tweego, too.
> > But
> > overloading it can't be the right way.
> >
> >
> >
> > sebastian
> >
> >
> > -----Ursprüngliche Nachricht-----
> > Von: golist-bounces at goasap.org [mailto:golist-bounces at goasap.org] Im
> > Auftrag
> > von Asher Graeme
> > Gesendet: Mittwoch, 7. Mai 2008 17:50
> > An: Mailing list for the Go ActionScript Animation Platform
> > Betreff: Re: [Golist] This looks a bit better as far as syntax
> >
> > John Grden has made a blog post on his progress so far with the Go3D
> > API. It speaks further to his points made here on this list,
> includes
> > a cool example as well sample code. Seems to be shaping up nicely.
> > This is going to be a great addition for PV3D.
> >
> > http://www.rockonflash.com/blog/?p=116
> >
> > Graeme
> >
> > _______________________________________________
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> >
> >
> >
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>
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> --
> [ JPG ] <ATT00001.txt>
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