[Golist] This looks a bit better as far as syntax

Asher Graeme graemea at zaaz.com
Wed May 7 09:14:17 PDT 2008


I had written similar classes in Go for PV3D a while back.  I am in  
the process of migrating my camera class into John's new format.  Ill  
keep you posted as to when I am done, shouldnt be to long.

Graeme


On May 7, 2008, at 9:04 AM, Sebastian Weyrauch wrote:

> Btw: Joa Ebert developed a tweening engine, too:
> http://blog.je2050.de/2008/05/07/tweening-and-object-pools/
>
> He choosed a similar way:
> For example he tweens with "DisplayObject.relativeX(50)" in the api.
>
> I'm considering if I should implement this principle in tweego, too.  
> But
> overloading it can't be the right way.
>
>
>
> sebastian
>
>
> -----Ursprüngliche Nachricht-----
> Von: golist-bounces at goasap.org [mailto:golist-bounces at goasap.org] Im  
> Auftrag
> von Asher Graeme
> Gesendet: Mittwoch, 7. Mai 2008 17:50
> An: Mailing list for the Go ActionScript Animation Platform
> Betreff: Re: [Golist] This looks a bit better as far as syntax
>
> John Grden has made a blog post on his progress so far with the Go3D
> API.  It speaks further to his points made here on this list, includes
> a cool example as well sample code.  Seems to be shaping up nicely.
> This is going to be a great addition for PV3D.
>
> http://www.rockonflash.com/blog/?p=116
>
> Graeme
>
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