[Golist] Hydro Info + FlashBelt

Romuald Quantin romuald at thoughtomatic.co.uk
Tue Jun 10 09:38:18 PDT 2008


That's great. Happy to see you that enthusiastic :-)

 

Very good work.

 

By the way, on your blog two 404 if you didn't see:

http://blog.hydrotik.com/wp-content/flashbelt2008/fuse.htm

http://blog.hydrotik.com/wp-content/flashbelt2008/papervision.htm

 

Keep the good work up, what's the next step for Hydrotween?

 

Romu

 

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From: golist-bounces at goasap.org [mailto:golist-bounces at goasap.org] On Behalf
Of donovan at hydrotik.com
Sent: 10 June 2008 16:53
To: Mailing list for the Go ActionScript Animation Platform
Subject: [Golist] Hydro Info + FlashBelt

 

Been having a blast here at Flashbelt. Great response from everyone and it's
been excellent seeing old faces and meeting new ones. Once again thanks to
Moses for letting me be a part of his presentation. Even before the
presentation, creating documentation has been on the top of my list of
things to do. I plan on doing this right away when I get back. First off
here are the files including the source from my part of the presentation.
The presentation itself has been included as well.

http://blog.hydrotik.com/2008/06/08/flashbelt-2008-animation-to-go-hydrotwee
n-papervision3d/




In the meantime here is some useful info for using the sequencing part of
HydroTween.


var segOver : SequenceCA = HydroTween.parseSequence(                    [
{target:bg, width:300, brightness:-.5, duration:ANIMATION_TIME,
easing:EASING},                        {target:arrow, alpha:1, x:40,
duration:ANIMATION_TIME, easing:EASING},                        {target:tf,
x:50, alpha:1, duration:ANIMATION_TIME, easing:EASING},
{target:item, alpha:1, scaleX:1.2, scaleY:1.2, y:_posArray[i],
duration:ANIMATION_TIME, easing:EASING}
]                );
seqOver.start();


To build a sequence then automatically start it you can use the shortcut:
HydroTween.sequence();


If you wish to stop the sequence you just call:
seqOver.stop();

Insert an item in the sequence at a specified index:
seqOver.addStepAt({}, 0);

Insert an item at the end of a sequence:
seqOver.addStep({});

Pause a sqeuence:
seqOver.pause(); 
Resume a sequence:
seqOver.resume(); 
Skip to a specific item in a sequence:
seqOver.skipTo(2); 
Remove a specific item in a sequence:
seqOver.removeStepAt(1);


I will move these over to the FlashBelt post in sometime today just so it's
in a specific spot.










On 6/10/08 8:01 AM, "Shane Colella" <scolella at qorvis.com> wrote:


Howdy Group, 
 
           I was trying to build a sequence in HydroTween by pushing objects
into the sequence from a loop that loads different movieclips to no avail
this morning.
 
           I'm wondering if any of the gurus here could help. 
           
           What would be the most efficient and best practice to build a
sequence on the fly?  I had done this in the past with fuse but it doesn't
seem to work the way I think it should,.
 
Here is how I have last tried so far
 
var sequence1:SequenceCA = HydroTween.sequence();
 
(the following is inside the function that plays every time a new item has
been pushed onto arrThumbs)
 
           var tmpMC:MovieClip = _arrThumbs[i] as MovieClip;
           sequence1.push({target:tmpMC, scaleX:1, scaleY:1, alpha:1,
easing:Quartic.easeIn});
 
then I call this function after all my thumbnails have loaded
public function startThumbIntro():void {
                                   sequence1.start();
                       }
 
 
Any one that can shed some light on this process would be great,.
 
Thanks
Hope you cats are having fun at flashBelt..
 
 
Shane Michael Colella




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