[Golist] Sequence step order
Moses Gunesch
moses at goasap.org
Thu Dec 11 18:24:56 PST 2008
Wait, I don't understand... what do you mean every other time? The
events fire in different orders?
Have you tried using the priority parameter of the AS3 event model?
I've hit a few situations where that works wonders and it's built
right in.
-m
On Dec 10, 2008, at 11:14 AM, Joel Stransky wrote:
> That's pretty much how you do it. You could also set the steps as
> sequential rather than parallel and use a custom advance
> (sequenceCA) in the first step using the same pause.
>
> On Tue, Dec 9, 2008 at 8:43 PM, Jon Williams <jon at shovemedia.com>
> wrote:
> i created a simple parallel Sequence with a couple of LinearGo items
> as steps
> using the addToLastStep parameter of Sequence.addStep (is this right?)
> works great. Even though they're set to run at the 'same time,' i
> actually *do*
> need to guarantee that the steps are initialized in the order the
> steps are added.
> (ie the GoEvent.STARTs need to fire in order )
> And they do. Every other time.
>
> I temporarily hacked around it by adding a .01 pause to the 2nd tween.
>
> any better ideas?
> thx
> :j
>
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> --
> --Joel Stransky
> stranskydesign.com
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