[Golist] inconsistencies with LinearGo duration setting and actual playback time

donovan at hydrotik.com donovan at hydrotik.com
Tue Aug 5 16:58:19 PDT 2008


The PV render manager is only activated when you use the init3D() method.


On 8/5/08 6:46 PM, "rboyd at telematter.com" <rboyd at telematter.com> wrote:

> 
> In the app I'm working on, I'm building a large sequence of tweens using
> Hydrotik and Go3D.  Part of the application design calls for a horizontal
> slider which has a thumb that slides along the track along with the playback.
> So I'm tweening that thumb from the slider's minimum to maximum value and
> setting the duration of this tween to the total duration of the sequence which
> is previously built.  Then I group the slider's animation along with the main
> animation sequence into a PlayableGroup and I start it on a button click
> event.
> 
> The problem I'm having is that the slider's tween animation is finishing well
> before the main animation.  It's quite noticable -- on the order of 2-3
> seconds for a 20 second animation.
> 
> I've tried it with several different tweens, and I've tried disabling the
> ENTER_FRAME event handler which executes a pv3d scene renderer.  Both with no
> success.
> 
> I'm curious if anyone else has experienced similar problems or if anyone has
> any ideas on a path forward.  I've been wrestling with it the past couple of
> days, so once again I'm coming to the community with fingers crossed.
> 
> Thanks for reading.
> 
> Robert Boyd
> rboyd at telematter.com
> 
> 
> 
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