Classes
 ClassDescription
 PlayableGroup Batch-play a set of items and receive an event when all of them have finished.
 Sequence Simple playable sequence, composed of groups of playable items.
 SequenceBase This base class should not be used directly, use it to build sequencing classes.
 SequenceCA Sequence with "Custom Advance" options, in which steps can specify when they should advance.
 SequenceStep A PlayableGroup wrapper for playable items in a sequence step.
 SequenceStepCA Step class used with SequenceCA that adds custom sequence-advance options so steps can determine when they advance, such as after a duration or after one item in the step completes.