| | Class | Description |
| | PlayableGroup |
Batch-play a set of items and receive an event when all of them have finished. |
| | Sequence |
Simple playable sequence, composed of groups of playable items. |
| | SequenceBase |
This base class should not be used directly, use it to build sequencing classes. |
| | SequenceCA |
Sequence with "Custom Advance" options, in which steps can specify when they should advance. |
| | SequenceStep |
A PlayableGroup wrapper for playable items in a sequence step. |
| | SequenceStepCA |
Step class used with SequenceCA that adds custom sequence-advance options
so steps can determine when they advance, such as after a duration or after
one item in the step completes. |