| Package | org.goasap.utils.customadvance |
| Class | public class SequenceAdvance |
| Inheritance | SequenceAdvance PlayableBase flash.events.EventDispatcher |
| Implements | IPlayable |
| Subclasses | OnConditionTrue, OnDurationComplete, OnEventComplete, OnPlayableComplete |
See also
| Method | Defined by | ||
|---|---|---|---|
| SequenceAdvance | |||
|
pause():Boolean
| SequenceAdvance | ||
|
resume():Boolean
| SequenceAdvance | ||
|
skipTo(position:Number):Boolean
| SequenceAdvance | ||
|
start():Boolean
| SequenceAdvance | ||
|
stop():Boolean
| SequenceAdvance | ||
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toString():String
Appends the regular toString value with the instance's playableID.
| PlayableBase | |
| Event | Summary | Defined by | ||
|---|---|---|---|---|
Subclasses should call the dispatchAdvance method when
the sequence should advance to its next step. | SequenceAdvance | |||
| SequenceAdvance | () | constructor |
public function SequenceAdvance()
| pause | () | method |
public function pause():Boolean
Returns
Boolean |
| resume | () | method |
public function resume():Boolean
Returns
Boolean |
| skipTo | () | method |
public function skipTo(position:Number):BooleanParameters
position:Number |
Boolean |
| start | () | method |
public function start():Boolean
Returns
Boolean |
| stop | () | method |
public function stop():Boolean
Returns
Boolean |
| ADVANCE | event |
org.goasap.events.SequenceEvent
org.goasap.events.SequenceEvent.ADVANCE
Subclasses should call the dispatchAdvance method when
the sequence should advance to its next step. It is mandatory that
custom advance types dispatch this event one time, although each class
may define its own conditions for when this event occurs.