| Class | Description | |
|---|---|---|
| LinearGoRepeater | An iterator used by LinearGo instances to track repeat play. | |
| OverlapMonitor |
Calls releaseHandling() on currently-active items when
property-handling overlap is detected (like two tweens trying to set
the same sprite's x property), as new items are added to GoEngine. |
|
| Repeater | An iterator that can be used by playable items to track repeat play. |