Packageorg.goasap.items
Classpublic class PhysicsGo
InheritancePhysicsGo Inheritance GoItem Inheritance PlayableBase Inheritance flash.events.EventDispatcher

Yet to be written - Physics guru wanted!



Public Properties
 PropertyDefined by
 InheriteddefaultPulseInterval : Number
[static] Class default for the instance property pulseInterval.
GoItem
 InheriteddefaultUseRelative : Boolean = false
[static] Class default for the instance property useRelative.
GoItem
 InheriteddefaultUseRounding : Boolean = false
[static] Class default for the instance property useRounding.
GoItem
 InheritedplayableID : *
An arbitrary id value for the convenient identification of any instance, automatically set to an instance count by this class.
PlayableBase
 InheritedpulseInterval : int
Required by IUpdatable: Defines the pulse on which update is called.
GoItem
 Inheritedstate : String
Returns a PlayStates constant.
PlayableBase
 InheritedtimeMultiplier : Number = 1
[static] Alters the play speed for instances of any subclass that factors this value into its calculations, such as LinearGo.
GoItem
 InheriteduseRelative : Boolean
CONVENTION ALERT: This property is considered a Go convention, and subclasses must implement it individually. Indicates that values should be treated as relative instead of absolute.
GoItem
 InheriteduseRounding : Boolean
CONVENTION ALERT: This property is considered a Go convention, and subclasses must implement it individually by calling the correctValue() method on all calculated values before applying them to targets.

The correctValue method fixes NaN's as 0 and applies Math.round if useRounding is active.

GoItem
Protected Properties
 PropertyDefined by
 Inherited_playRetainer : Dictionary
[static] Memory-management: playable items that do not add themselves to GoEngine should use this property to store references to themselves during play.
PlayableBase
Public Methods
 MethodDefined by
  
PhysicsGo
 Inherited
correctValue(value:Number):Number
IMPORTANT: Subclasses need to implement this functionality individually.
GoItem
 Inherited
toString():String
Appends the regular toString value with the instance's playableID.
PlayableBase
 Inherited
update(currentTime:Number):void
Required by IUpdatable: Perform updates on a pulse.
GoItem
Constructor detail
PhysicsGo()constructor
public function PhysicsGo()